Demos

  • Computational Making with Madeup
    • Chris Johnson, University of Wisconsin, Eau Claire, USA
    • Clara Lambrecht, University of Wisconsin, Eau Claire, USA
    • Robert Prescott, University of Wisconsin, Eau Claire, USA

 

  • inVESTgar: a hands-on problem solving strategy for high school physics problems
    • Diego Leonardo Pires, inVESTgar, Brazil
    • Tereza Satiko Nishida Pinto, inVESTgar, Brazil

 

  • Upcycle and Augment Your Reality with Old T-Shirts
    • Rachel Ralph, The University of British Columbia, Canada
    • Paula Macdowell, Simon Fraser University, Canada
    • David Ng, The University of British Columbia, Canada

 

  • Connect Everyone, Everything, Everywhere with Node.Py
    • Yang Xu, Boston College, USA
    • Collette Roberto, Boston College, USA
    • Rajeev Rupani, Boston College, USA

 

  • Workshop: National Toolkit for Sustaining Making in Learning
    • Stephanie Chang, Maker Ed, USA
    • Peter Wardrip, University of Wisconsin Madison, USA
    • Katie Koffler, Children’s Museum of Pittsburgh, USA

 

  • LabVIEW Machine Control Toolkit Demo
    • Sara Willner-Giwerc, Tufts University Center for Engineering Education and Outreach, USA
    • Matthew Mueller, Tufts University Center for Engineering Education and Outreach, USA

 

  • Innovative Education Empowering Children in Favelas on the Outskirts of São Paulo
    • Carlos Braga, São Mateus em Movimento, Brazil

 

  • Making Arguments: Hackable Labs and the Construction of Scientific Claims
    • Leslie Atkins Elliott, Boise State University, USA
    • Kim Jaxon, California State University, Chico, USA

 

  • MakerGames: A Framework to Help Teachers Introduce Engineering Design During Project Based Learning Activities
    • Matthew Mueller, Tufts University CEEO, USA

 

  • Designing Physical Microworlds for Learning
    • Leo Burd, MIT Media Lab, USA
    • Mariana Tamashiro, University of Sao Paulo, Brazil
    • Rachel Garber, Creative Learning Company, USA
    • Alisha Panjwani, Creative Learning Company, USA

 

  • Looking Ahead to 3D printing in Education: From the Novelty to a Culture of Deep and Sustainable Learning
    • Juliana Ragusa, Rhyzos Educação, Brazil
    • Vitor Marchi, Vitor Marchi, Brazil

 

  • BlockbasedVR: A 3D Immersive Virtual Reality Block-Based Visual Programming Application for Sparking Interest in Coding for K12 Students
    • David Sanosa, UC Santa Barbara, USA
    • Jim Gribble, UC Santa Barbara, USA